dc.contributor.author | Richards-Rissetto, Heather | |
dc.date.accessioned | 2020-06-03T16:18:23Z | |
dc.date.available | 2020-06-03T16:18:23Z | |
dc.date.issued | 2015-10-19 | |
dc.identifier.uri | http://hdl.handle.net/1808/30411 | |
dc.description | Digital Humanities Seminar, University of Kansas, Institute for Digital Research in the Humanities & Hall Center for the Humanities, October 19th, 2015.Heather Richards-Rissetto is at the University of Nebraska-Lincoln. | en_US |
dc.description.abstract | 3DGIS for Discourse, Analysis, and Interpretations of Ancient Maya Architecture and Landscapes.Archaeological projects increasingly acquire and create 3D data of objects, buildings, and even landscapes; however, it is still a challenge to make these data accessible for researchers and cultural heritage managers and link these models to geo-referenced data sets for visualization and analysis. To address this issue, the MayaArch3D Project (www.mayaarch3d.org) is working to develop a 3D WebGIS-called QueryArch3D-to allow 3D models and GIS- to “talk to each other” for studies of architecture and landscapes-in this case, the eighth-century Maya kingdom of Copan, Honduras. In this talk, I will discuss how we are using 3D WebGIS to develop new visibility methods to explore the visibility or inter-visibility of monuments and buildings to or from common pathways that inhabitants of different social quarters may have taken while moving through the city of Copan. I will also present on an affiliated project-MayaCityBuilder-recently begun at the University of Nebraska-Lincoln that is using procedural modeling, rapid proto-typing of 3D models from a set of rules, to allow for the efficient and low-cost creation of alternative ancient Maya landscapes in order to foster discourse, analysis, and interpretations. | en_US |
dc.relation.isversionof | https://youtu.be/-UB4p9dV484 | en_US |
dc.subject | Digital Humanities | en_US |
dc.subject | 3D GIS | en_US |
dc.subject | Maya Civilization (event) | en_US |
dc.subject | Maya Architecture | en_US |
dc.title | 3DGIS for Analysis of Ancient Maya Architecture & Landscapes | en_US |
dc.type | Video | en_US |
kusw.oanotes | Deposited in ScholarWorks at the request of the Institute for Digital Research in the Humanities | en_US |
dc.rights.accessrights | openAccess | en_US |