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dc.contributor.authorSaperstein, Philip
dc.date.accessioned2020-05-21T20:10:52Z
dc.date.available2020-05-21T20:10:52Z
dc.date.issued2016-09-19
dc.identifier.urihttp://hdl.handle.net/1808/30378
dc.descriptionDigital Humanities Seminar Fall 2016, University of Kansas, September 19th, 2016: https://idrh.ku.edu/seminar

Philip Saperstein is at the University of Nebraska, Lincoln.
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dc.description.abstractThe study of the ancient world is currently undergoing a revolution. Many scholars are moving away from traditional approaches for recording artifacts, architecture, and landscapes, instead embracing a new array of highly accurate and realistic 3D methods for capturing, modeling, and representing the material remains from the distant past. In this talk, I will describe the impact of these recent transformations in archaeological recording, especially as they relate to my research on ancient Greek sculpture and architecture. First, I will describe the 3D modeling of a richly decorated temple at Corfu using a powerful yet affordable laser-scanner as well as another project at Olympia based on a very new approach-photogrammetry-to generate detailed 3D models of a large site. Next, I’ll discuss some of the potential trade-offs in shifting from traditional methods like hand-drawing to less intuitive, high-tech digital recording and explain why 3D should nonetheless be seen as the way of the future for art historians, archaeologists, architects, preservationists, and the many others whose research interacts with complex real-world objects and spaces. Finally, I will consider the new possibilities for analysis and publication of 3D data which would be difficult to imagine in the flat world of the printed page.en_US
dc.relation.isversionofhttps://youtu.be/JWLPLUxtRJwen_US
dc.subjectDigital Humanitiesen_US
dc.subjectArchaeologyen_US
dc.subjectAncient Greeceen_US
dc.subjectPotogrammetryen_US
dc.subject3D Modelingen_US
dc.titleNew Technologies and Old Thingsen_US
dc.typeVideoen_US
dc.rights.accessrightsopenAccessen_US


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