IDRH Events: Recent submissions
Now showing items 61-80 of 114
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The Network Inside Out and the New Digital Humanities
(2014-09-12)The rise to prominence of the Digital Humanities in the past decade can be understood as a response to a simultaneous shift in the collective imagination of the digital network. What was once understood to be a transcendent ... -
Poems on the Page: Reading the Visual Codes of Victorian Books
(2013-10-03)The digitization of nineteenth-century texts offers us the opportunity of asking new research questions that could transform our historical understanding of Victorian culture. My research explores how we can use computational ... -
Evolving Social Structures: Networks with People as the Edges
(2014-09-13)Often social networks depict people as the nodes of the graph, with relationships among them as the edges. In this paper we will discuss networks in which social structures are represented as the nodes and the relationships, ... -
Digging into “Digging into Data”
(2013-05-07)We discuss the challenges, compromises, and successes of our segment of the collaboration between Michigan State, the University of Illinois, and Sheffield University (UK) in Digging into Image Data to Answer Authorship-Related ... -
Ear of the Beholder: Finding Beauty in the Mundane
(2012-09-04)This talk is about finding beauty in what we would normally describe as mundane experience and then finding a way to make art from it. Since my expertise is in working with sound and music the focus of the talk will be on ... -
An Electronic Database Tool for Charting the Recorders of the Salem Witch Trials
(2012-04-03)In this presentation, Grund will report on his ongoing collaborative project (with Margo Burns and Matti Peikola) on the recorders that took down the some 1,000 documents from the Salem witch trials. Their goal is to produce ... -
Laptop Music and Embodiment: Materializing the Ephemeral
(2013-09-14)Embodied experiences of music and dance are difficult to describe, let alone preserve for the future. Every listener—those who play or dance and those who don’t—experiences it differently. And when that embodied experience ... -
Mapping the Complexity of Landscape and Law: Capturing the Elusive History of U.S. Homesteading
(2015-01-28)This presentation will trace the process of discovery and exploration of a set of historical maps chronicling the process of land distribution in the United States, as well as the future stages of research on the history ... -
What are You Going to Do with That Data? Humanities Scholars & Digital Collections
(2012-09-22)Library collections are an important source of data for digital humanists: Libraries digitize, transcribe and mark up their repositories of texts, images, and manuscripts to produce digital collections of primary source ... -
The Case for Close Textual Attention in the Age of Text Glut
(2014-08-27)This talk will discuss how the field of literary studies should preserve the scholarly and pedagogical value of close reading even as the digital humanities and the culture at large increasingly prioritize big data. I will ... -
Saeculum: Approaching (Ancient Roman) Culture Through Game Design
(2015-02-25)This talk outlines the use of the Unity game engine for classical studies research and teaching, using three examples. The first is a development of Unity as a lecture presentation platform (3D Powerpoint), using an analysis ... -
Dis/Assembling Schizophrenia on YouTube: Theorizing Analog Bodies in a Virtual Sphere
(2013-09-14)As visual technologies become increasingly ubiquitous and networked, server websites such as YouTube provide a space to share vlogs (video blogs) online, to suggest related videos for viewers, and to help in/form virtual ... -
Community Strength in Storytelling: Bringing Cherokee Stories into Digital Media
(2017-09-29)Indigenous communities are adapting traditional oral stories for use in digital media. Stories are being transformed into different types of media across communities including film, animation, social media, and localization, ... -
Lab-based Tinkering and Open-ended Play in the Era of the Posthumanities
(2015-11-16)Lab-based Tinkering and Open-ended Play in the Era of the Posthumanities. Nearly all digital media labs are conceived of as places for experimental research using the most up-to-date, cutting-edge tools available. ... -
Geospatial Genealogy to Reveal Residential and Kinship Patterns in a Pre-Holocaust Ukrainian Village
(2011-09-24)By incorporating data from a variety of historical records into geographic information systems (GIS), we are conducting research into visualizing what can be learned about residential and kinship patterns in the mixed-ethnic ... -
Digital Humanities Research & the Academic Librarian
(2014-09-11)