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dc.contributor.authorVan de Riet, Keith
dc.date.accessioned2018-12-14T19:08:58Z
dc.date.available2018-12-14T19:08:58Z
dc.date.issued2017
dc.identifier.citationVan de Riet, Keith (2017) "Craft in the Digital Era: Louis Sullivan, Digital Technology, and Designbuild Education," Oz: Vol. 39. https://doi.org/10.4148/2378-5853.1568en_US
dc.identifier.urihttp://hdl.handle.net/1808/27518
dc.description.abstractPerhaps digital craft in architecture can be effectively calibrated through emulation of the masters. This is not to suggest we retrogress to periods of architectural style, but rather leverage relevant benchmarks within pedagogical models to establish standards of craft in digital design and fabrication. By adopting this preservation-oriented and Beaux- Arts style of learning, computational technologies can be vetted through the modeling and construction of architecture embedded with some of the most recognized achievements of human hand and mind.en_US
dc.publisherNew Prairie Pressen_US
dc.rightsThis work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.en_US
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/en_US
dc.titleCraft in the Digital Era: Louis Sullivan, Digital Technology, and Designbuild Educationen_US
dc.typeArticleen_US
kusw.kuauthorVan de Riet, Keith
kusw.kudepartmentArchitecture and Designen_US
dc.identifier.doi10.4148/2378-5853.1568en_US
kusw.oaversionScholarly/refereed, publisher versionen_US
kusw.oapolicyThis item meets KU Open Access policy criteria.en_US
dc.rights.accessrightsopenAccessen_US


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This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.
Except where otherwise noted, this item's license is described as: This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.