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dc.contributor.authorCraig-Hare, Jana
dc.contributor.authorAult, Marilyn
dc.contributor.authorRowland, Amber
dc.date.accessioned2018-12-10T20:30:46Z
dc.date.available2018-12-10T20:30:46Z
dc.date.issued2017
dc.identifier.citationCraig-Hare, J., Ault, M., & Rowland, A. (2017). The effect of socioscientific topics on discourse within an online game designed to engage middle school students in scientific argumentation. Journal of Education in Science, Environment and Health (JESEH), 3(2), 110-125.en_US
dc.identifier.urihttp://hdl.handle.net/1808/27498
dc.description.abstractThe purpose of this study was to investigate the types of argumentation discourse displayed by students when they engaged in chat as part of an online multiplayer game about both socioscientific and scientific topics. Specifically, this study analyzed discourse episodes created by middle school students as they discussed scientific and socioscientific topics within an online, multiplayer game. Using a Discourse Analysis Scoring Guide, student discussions were coded based on the type of interaction or statements made. Analysis included a comparison between the types of topics (scientific vs. socioscientific) and the student author’s justification for their decision to accept, reject or withhold judgement about the claim; teammate comments related to the author’s justification; an overall rating of the discourse episode interaction; and frequency of argumentation vocabulary use throughout the discourse episode. Results indicated that socioscientific topics produced collaborative discourse episodes that were positive, supportive, and civil within an argumentation framework.en_US
dc.publisherDergiParken_US
dc.rightsThis work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.en_US
dc.rights.urihttps://creativecommons.org/licenses/by-nc-sa/4.0/en_US
dc.subjectScientific argumentationen_US
dc.subjectDiscourseen_US
dc.subjectGame-based learningen_US
dc.subjectMiddle school scienceen_US
dc.subjectSocioscientific issuesen_US
dc.titleThe Effect of Socioscientific Topics on Discourse within an Online Game Designed to Engage Middle School Students in Scientific Argumentationen_US
dc.typeArticleen_US
kusw.kuauthorCraig-Hare, Jana
kusw.kuauthorAult, Marilyn
kusw.kuauthorRowland, Amber
dc.identifier.doi10.21891/jeseh.325783en_US
kusw.oaversionScholarly/refereed, publisher versionen_US
kusw.oapolicyThis item meets KU Open Access policy criteria.en_US
dc.rights.accessrightsopenAccessen_US


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This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Except where otherwise noted, this item's license is described as: This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.