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Utilization of Time-Based Techniques in Research and Teaching

Sanguinetti, Paola
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Abstract
This article describes how computer animations, combined with cinematic techniques, have served as a teaching and research tool in architecture. Animations were used in the following areas: case studies of precedents in architecture using the animated modeling as a form of tectonic analysis; conceptualization of space through the study of film, specifically three approaches using film in the early stages of design: cinematic structure, film as site, and transcoding transparency; and mapping the urban fabric combining various time-based media.
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This is the published version. Copyright Multi-Science Publishing
Date
2009-07-29
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Multi-Science Publishing
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Sanguinetti, Paola. (2006). Utilization of Time-Based Techniques in Research and Teaching. International Journal of Architectural Computing 3(4):63-77. http://www.dx.doi. org/10.1260/147807706778658775
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